

They may not be the best video game enemies of all time, but they do cut it pretty close. Not only that, but the Helghast backstory is also surprisingly deep, which adds an extra layer for players that have stuck with the franchise for some time. Their entire design is built around looking intimidating, and Shadowfall succeeds in that portrayal. The Helghast enemies scattered throughout each of Killzone's levels aren't the most impressive as far as AI is concerned, but they are the perfect video game foe. It does lack some variety, but that's certainly not enough to kill the experience. Compared to a weapon list like Modern Warfare's, Shadow Fall can't quite measure up, but, for the most part, the arsenal feels satisfying to use. The far-future aesthetic is something that not many games have managed to nail down, but the blend of futuristic and modern-feeling weapons manages to strike a reasonable balance, leaving everyone with something to enjoy. RELATED: 10 Reasons PlayStation Fans Should Be Excited About 2020 A few levels feature a semi-open structure, which makes the game feel more like a Far Cry game at some points than it does like the typical shooter. In some ways, the game outshines what current FPS titles are doing. The levels are well-detailed, the character models are sharp, and everything feels incredibly well polished.
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The game, largely, feels like a tech demo that was expanded out into a full game, and that isn't necessarily a bad thing. Killzone: Shadow Fall still looks fairly impressive, even by today's standards.
